overpower power surge checklist

overpower power surge checklist

* 8E 3E (H) {C} Firestorm (The Ray) If successful, attacks made on Target Character may not be moved to any of Targets teammates for remainder of game. * TRAINED LACKEYS (EB) {C} Play during battle. Gordon may Place and play Batman Master Detective and The Dark Knight Special cards for remainder of game. ~. * THE HELLIONS (LA) {VR} [OPD] Target Battlesite must discard 1 Placed card chosen at random. * 6E 6A MYRLU SYMBIOTE {VR} [OPD] Teammate may play any Power card currently usable by Front Line for defense. card. ____________________________________________________________________, * HAVOK {U} E: 7 F: 3 S: 4 I: 5 (19) ~ +1 to all attacks vs. Any hero may make 1 additional attack * DEATH FROM ABOVE (AA) {R} [OPD] Green Goblin swoops in and makes a level 4 Fighting attack! * ART OF THE DEAL (IG) (V) {R} [OPD] Having bones laced with the super-strong metal adamantium, Wolverine's skeleton was nearly unbreakable! Gordon & G.C.P.D. * PHOENIX LIFEFORCE (NY) {R} [OPD] Play during battle. for remainder of game. ____________________________________________________________________, * RED SKULL {R} E: 3 F: 5 S: 4 I: 7 (19) ~ May not be Cumulative KOd with Intellect Power cards. * UNLUCKY AT LOVE (AM) {R} [OPD] Spurned by the Black Cat! If successful, acts as a level 8 Fighting Hit. ____________________________________________________________________, * INFESTATION INCIDENT * 1 {U} A Parasites Hunger Brood Swarm * 2 {U} Swarm of the Insidious Punisher * 3 {U} Children of the Damned Capt. ____________________________________________________________________, * MYSTIQUE {R} E: 6 F: 4 S: 2 (12) * MYSTIQUE {X} E: 6 F: 4 S: 2 (12) * MYSTIQUE {U} E: 5 F: 6 S: 3 I: 6 (20) ~ Fighting Power cards are +1 when used to attack. * FROSTBITE (AE) {R} Acts as a level 4 Energy attack. {R} Iron Fist Discard 3 cards from the top of the Draw Pile into the Dead Pile. Put two chosen cards in your hand. Metropolis S.C.U. Each character from Original OverPower got one new butt kicking Special. Event is ignored if both players cannot Venture two Mission cards. Acts as a level 4 Fighting or Strength attack. Choose 1 Special card not usable by Neron from Draw Pile and place in * MOLECULAR MIMIC (KN) {U} Play with any Basic Universe card. ____________________________________________________________________, * VENOM {R} E: 6 F: 6 S: 7 (19) * VENOM {X} E: 6 F: 6 S: 7 (19) * VENOM {X} E: 6 F: 6 S: 7 (19) * VENOM {R} E: 5 F: 6 S: 7 I: 2 (20) * ALIEN SYMBIOTE (AE) {R} Acts as a level 4 Strength attack. * ERG (AN) {U} Acts as a level 6 Energy attack. * 6S 4S 6I F {C} Orion & Mister Miracle for remainder of battle. ~ * MUTANT REFUGE (B6) {R} [OPD] For remainder of game, both players must draw 1 card from top of Draw Pile for each Activator card played by Opponent. ____________________________________________________________________, AZRAEL May combine with 1 Intellect card for a single attack. LMD K.O.d with 1 Hit. Omega Reds Energy and Strength ratings are increased to 7 in the next battle. WONDER WOMAN (H) 1-8-6-5 (20) * HIGH CALIBER (HF) {U} Acts as a level 6 Energy or Fighting attack. May be used against Reserve, who may defend. (H) {U} E: 7 F: 4 S: 5 I: 3 (19) * BATTLESUIT BRIGADE (CY) {R} Acts as a level 4 Energy attack. * SINISTER CONNECTION (CF) {U} Gambit may increase either his teams or opponents ventured Mission cards by 1. Keep Duplicates. * ENERGY BARRAGE (AR) {VR} * ENERGY BARRAGE (AR) {U} Acts as a level 7 Energy attack. May be made while Hawkeye is in reserve. May * FIGHTING SPIRIT LIVES! * STRATEGY DESTROYED! Specials may not be duplicates. * COSMIC HEALING (AL) {C} Remove 1 hit from the permanent record of any 1 teammate * DOUBLE POWER BLAST (AE) {R} Acts as a level 4 Energy attack. * GOBLIN GLIDER (AG) {U} Avoid 1 attack * PUMPKIN BOMB (AR) {C} Acts as a level 7 Energy attack * RAZOR BATS (AA) {C} Acts as a level 4 Fighting attack, may make 1 additional attack against a different opponent * SECRET POUCHES (AT) {VR} [OPD] Draw 1 card. * QUICK THINKING (EG) {R} [OPD] Acts as a level 5 Intellect attack. * LILLANDRA (AH) {U} (ERROR: apostrophe misplaced in texts Shiar) No cards with an Intellect icon may be played against The Shiar for remainder of battle. * LEGACY SURVIVOR (JB) {R} [OPD] Remove all Hits from Multiple Mans Permanent Record and Current Battle, and switch places with Reserve. If successful, Target Character is KOd by next level 2 Fighting Power Card Hit, regardless of Inherent Abilities and other Special cards. * SHAPESHIFT (EZ) {VR} [OPD] Play in the current battle. * DARK MAGIC (NG) {U} Acts as a level 5 Energy attack. FANTASTIC {X}E: 3F: 6S: 3(12), * MYSTIQUE{R}E: 6F: 4S: 2(12), * MYSTIQUE {X}E: 6F: 4S: 2(12), Acts as a level 6 Energy attack, may be used against opponent in, Target opponent may not attack Mystique for remainder of battle unless, * OMEGA RED{U}E: 2F: 6S: 4(12), * OMEGA RED {X}E: 2F: 6S: 4(12), Acts as a level 5 Energy attack, if successful remove 1 hit from Omega, Attack made on Omega Red is now made on teammate of his choice, who may, Opponent must immediately discard 2 placed Universe cards of Omega, * PROFESSOR X{C}E: 8F: 2S: 1(11), * PROFESSOR X {X}E: 8F: 2S: 1(11), Opponent must reveal 2 cards chosen at random from hand, Team gains +2 to all actions for remainder of battle, * PSYLOCKE{R}E: 5F: 6S: 4(15), * PSYLOCKE {X}E: 5F: 6S: 4(15), Acts as a level 4 Energy attack, may combine with 1 Strength card for a, Acts as a level 7 Energy attack, if successful target opponent may not, * PUNISHER{U}E: 4F: 7S: 4(15), * PUNISHER {X}E: 4F: 7S: 4(15), Acts as a level 6 Fighting attack. Cannot be defended by a card with a Strength icon. * REBIRTH! May only be defended using a Power card with a Value of 5 or greater. _______________________________________________________________________________, C H A R A C T E R C A R D S A N D S P E C I A L C A R D S, ANY CHARACTER DARKSEID (V) 6-3-8-6 (23) ____________________________________________________________________, * KILLRAZOR {C} E: 3 F: 7 S: 5 I: 4 (19) ~ Strength Power cards are +2 when used for defense. * SENTRY (DT) {VR} [OPD] Kree may not be attacked by a Power card with the same value as any Power cards on Krees Permanent Record for remainder of game. * VON ROEHM (MB) {R} [OPD] Acts as a level 6 Any-Power attack. If successful, Opponent is -4 to Venture. * 5 {C} Leftovers! Original Checklist. Does not count toward Venture Total. Does not count toward Venture Total. * WISECRACK (HK) {U} Target hero must make as many attacks as possible. Discard duplicates. May be a duplicate. 4 Summer 1996 * THE MONTHLY VENTURE No. ~ * BATTLEBONES (NK) {C} Acts as a level 3 Strength attack. Abomination 103. Cannot be defended by a card with an Intellect icon. All Any-Power cards on target characters Permanent Record become Acts as a level 7 Strength attack. ~ * THE BENASSI ROCKET (A6) {R} [OPD] Acts as a level 7 Any-Power attack. OverPower is collectible trading card game developed by Fleer/Marvel in 1995. * DARK ENIGMA (GB) {VR} [OPD] Acts as a level 7 Intellect attack. Browse Baseball Basketball Boxing Cricket Football Basketball Boxing Cricket Football _______________________________________________________________________________, ANY-POWER * SPEED-LENDING (AR) {U} Acts as a level 7 Strength attack. ~ * BAD LUCK (AI) {VR} Opponent must discard 1 placed Special card of Black Cats choice. ____________________________________________________________________, * SENTINELS {U} E: 7 F: 5 S: 6 (18) * SENTINELS {R} E: 7 F: 5 S: 7 I: 1 (20) * HUNTER/KILLER (AB) {C} Acts as a level 4 Energy attack. * NOW YOU SEE IT (AU) {VR} [OPD] Target hero must immediately discard all placed cards. Put the first card with a Strength icon in your hand. * DEATHSTRIKE (GL) {VR} [OPD] Sort through opponents Draw Pile. ~ * DOUBT (BD) {R} [OPD] Target opponent may not use Power Type of Psycho-Mans choice for remainder of battle. Opponent -3 to venture total for this battle. May make 1 additional Fighting attack. Discard if duplicate. * BIRD OF PREY (AA) {C} * HUMAN SHIELD (AC) {U} Attack made on teammate is now made on Steel, who may defend. * SHIAR POWER PLAY {R} Lilandra & Gladiator Discard all placed Power cards. * OUTER FURY (JU) {R} [OPD] Killrazor may make 1 or 2 follow up attacks after Killrazor plays a Universe: Teamwork card for remainder of game. * MONTANA (AX) {U} Enforcers and Target Character may not attack for remainder of battle. * CONNIVE (MJ) {C} Violator may Place Artifact cards face down for remainder of game. * LILLANDRA (AH) {U} No cards with an Intellect icon may be played against The Shiar for remainder of battle. * SELENE (EL) {VR} [OPD] Acts as a level 7 Energy attack. ~ Team is +2 to Venture Total per battle. ____________________________________________________________________, * THE FLASH (H) {C} E: 6 F: 6 S: 4 I: 3 (19) Discard Duplicate & Unusable cards. * NEW LEASE ON LIFE {R} Jean Grey as Phoenix Reshuffle the Power Pack and Dead Pile into the Draw Pile. ____________________________________________________________________, * RAS AL GHUL (V) {R} E: 3 F: 7 S: 3 I: 7 (20) * RAS AL GHUL SWORD MASTER (V) {X} E: 4 F: 7 S: 4 I: 5 (20) ~ Basic Universe cards are an additional +1 when used by Ras Al Ghul. * SENTINEL EVOLUTION (FM) {C} Opponent may not play any Aspect cards for remainder of battle. Cannot be defended by a card with a Strength icon. against The Ray for remainder of battle. * THE RAVERS (FE) (H) {R} * BILLY CLUB (AS) {VR} [OPD] Acts as a level 9 Strength attack. May make 1 additional attack. ~ Discard at end of battle. * ALERTNESS (AG) {U} Avoid 1 attack. Sabretooth gains +2 to all attacks for remainder of battle. * ENERGY WRATH (AS) {R} [OPD] Acts as a level 8 Energy attack +1 for each Hit on Witchblades Permanent Record. * POISON KISS (DP) {VR} [OPD] Target character may not use cards with icon of Poison Ivys choice for remainder of battle. During long-term power outages, shopping centers and restaurants may be closed because they cannot operate the cash registers, the lights, etc. Cannot be defended by a card with an Intellect icon. Bonus not applied to damage, or Venture Total. May make 1 additional attack. * SUPER ENDURANCE (FL) {R} [OPD] For remainder of game, cards on Captain Britains Hits to Current Battle with Energy or Fighting icons do not count towards Opponents Venture Total. * File #661216.10 {C} All attacks with an Energy icon must be made against the same Front Line Character this battle, until Character is KOd. Carnage * Events: * CAUGHT BY SURPRISE {R} Spider-Man No placed cards may be played this battle. * DENY VICTORY (LT) {C} Acts as a level 3 Energy attack, +1 for each Mission card in opponents Completed Missions Pile. ~. Antennas installed according to this standard do not increase the probability of lightnings to strike the object under consideration. * HEAVENLY AGENT (LX) {R} [OPD] For remainder of game, if Opponent draws cards during battle, Tiffany may draw an equal number from Draw Pile. * MIGHTY SHIELD (AG)=>(AD) {U} Teammate may avoid 1 attack of 9 or less * RICOCHET SHIELD (AB) {U} Acts as a level 4 Fighting attack, may make 1 additional Fighting attack against a different opponent * SENTINEL OF LIBERTY (GB) {VR} [OPD] Acts as a level 7 Intellect attack. December 1995 The PowerSurge OverPowerexpansion debuted in December 1995 with 269 cards (21 Character Cards, 165 Special Cards, 26 Basic Universe Cards, 14 Mission Cards, 28 Power Cards, 9 Teamwork Cards, 6 Training Cards). ~ * COMBINATION PUNCH (AE) {C} Acts as a level 4 Any-Power attack. * 2 {C} Where? Do not discard if duplicates. ~ * CYBERFORCE (MW) {C} Target Character gains +1 to defense for remainder of game. * PLASMA FLARE (AA) {C} Acts as a level 4 Fighting attack. Remove 1 hit from the permanent record of The Parasite or teammate for If successful, Opponent must discard from Hand until both players have an equal number of cards in Hand. May not be duplicates. Do not discard if duplicate. Reshuffle Draw Pile. During Discard Phase of next battle, Velocity may remove all Hits with a Value of 4 or less from Velocitys Permanent Record. * 4 {C} Liftoff! * STRATEGIC ASSAULT (GL) {VR} [OPD] Sort through opponents Draw Pile. ~ * AMAZING X-MAN (DG) {C} Acts as a level 2 Fighting attack. DEEP SIX {C} All Inherent Abilities that have a + to defense receive an additional +1 this battle. * POWER PORT (HT) {VR} [OPD] Choose 1 Power card not usable by Nightcrawler from Draw Pile and place in hand. ENERGY * 6E 5A IMAGE INDUCER {C} Teammate may discard 2 cards from top of Draw Pile to Dead Pile to move any attack made on any Front Line Character onto Character with Image Inducer. May only be defended using a Power card with a Value of 5 or greater. * STICKY FINGERS (CB) {VR} Scarlet Spider can combine 1 Power card with 1 of opponents placed Universe cards, excluding Teamwork, to attack. * CYBER-JACKED (HQ) {U} =>[OPD] Draw 3 cards. * DIAMOND BACK (AA) {C} Acts as a level 5 Any-Power attack. Avoids all attacks from 1 Teamwork card, or Target Character must May make 1 additional attack. * UPROOT EARTH (LC) {R} [OPD] Acts as a level 1 MultiPower attack against Target Character, or a level 11 Any Power attack against Target Battlesite. not attack for remainder of battle ~ * BRAINS & BRAWN (CC) {C} Acts as a level 5 Intellect Power card. * 6I 4I 6F S {C} Wonder Woman & Batman * ANDROID ENDURANCE (EK) {U} [OPD] Vision cannot be Cumulative KOd for remainder of game. * DOLPHIN (JC) {U} Acts as a level 5 Energy attack. If successful, opponent must reveal Hand and play open-handed for remainder of battle. The 6 To Use and 7 To Use Universe: Teamwork Cards has new background images. Reshuffle Draw Pile. ____________________________________________________________________, * INVISIBLE WOMAN {R} E: 6 F: 3 S: 3 (12) * INVISIBLE WOMAN {X} E: 6 F: 3 S: 3 (12) * INVISIBLE WOMAN {R} E: 6 F: 4 S: 3 I: 6 (19) ~ Team is +2 to Venture Total per battle. May not discard a MultiPower card. * DISTRACTING CHATTER (AG) {U} Avoid 1 attack. * KATAR BLADE (EZ) {VR} [OPD] Affected Power cards are not discarded. ~ * HISTORICAL TWIST (B4) {R} [OPD] Age of Apocalypses team may rearrange all Hits in the Permanent Records of all Front Line Characters. Image OverPower - Released middle 1998. ____________________________________________________________________, * ADAM WARLOCK {VR} E: 7 F: 2 S: 5 (14) * ADAM WARLOCK {VR} E: 7 F: 2 S: 5 I: 6 (20) * COSMIC ALLIANCE (FE) {VR} * COSMIC ALLIANCE (FE) {U} Acts as a level 3 Fighting attack. Opponent may defend. * TRAINED GYMNAST (CD) {R} Only attacks made with Universe cards may be played against Huntress for remainder of battle. Neither attack may be defended with a Special card. Discard duplicates. FANTASTIC HOBGOBLIN OMEGA RED MYSTIQUE INVISIBLE WOMAN PUNISHER PROFESSOR X IRON MAN RHINO ROGUE PSYLOCKE SILVER SURFER SPIDER-MAN SABRETOOTH THOR STORM SPIDER-WOMAN VENOM WAR MACHINE THING WOLVERINE ____________________________________________________________________, * HILLSHIRE FARM SET ( 20 ) All with 1996 Copyright on back sides ANY HERO ALIEN SYMBIOTE REPRINTED HERO CARDS: BLACK CAT CARNAGE COMBAT CHAOS DOCTOR OCTOPUS DR. OCTOPUS KILLER CRUSH HOBGOBLIN HOBGOBLIN FRIGHTENING VISAGE MYSTERIO MYSTERIO MISDIRECTION RHINO RHINO STAMPEDE SCARLET SPIDER SCARLET SPIDER SCARLET SAVIOR SILVER SABLE SPIDER-MAN OVER THE EDGE SPIDER-MAN VENOM LETHAL PROTECTOR VENOM NEW HERO CARD: DOPPELGANGER REPRINTED UNIVERSE: GENERATOR (ELECTRO) ____________________________________________________________________, * OVERPOWER POWERSURGE INVINCIBLES ACTION FIGURES ( 4 )

* ADAM WARLOCK FIGURE contains his Hero card, usually facing FRONT * BONE CLAWS WOLVERINE FIGURE with Soul Gem OPD Special, facing FRONT * SCARLET SPIDER FIGURE with Cosmic Alliance Special, facing FRONT * NIGHT ARMOR IRON MAN FIGURE with Energy Barrage Special, facing BACK ____________________________________________________________________, * MEGAPOWER SET ( 10 ) Sold online at Marvel.coms Store * COLOSSUS SIBERIAN STRENGTH * GAMBIT FULL HOUSE * MARROW SKELETAL PLATES * NIGHTCRAWLER BLINDSIDE * PROFESSOR X SHIAR BATTLE ARMOR * ROGUE NIGH INVULNERABLE * SHADOWCAT NINJA ADEPT * STORM GATHERING WINDS * WOLVERINE TRACKING SENSES * LOCATION: TEAM OVERPOWER ____________________________________________________________________, * METAL PRINTS ( 3 ) 6 1/2-by-10 Chromium * SPIDER-MAN VS. WOLVERINE * VENOM BATTLING GAMBIT * STORM MET THE THING ____________________________________________________________________, * UNCUT SHEET OF OVERPOWER CARDS Numerous different exist ____________________________________________________________________, * OVERPOWER POSTERS ( 7 ) 16-by-20 * SPIDER-MAN VS. WOLVERINE No text * SPIDER-MAN VS. WOLVERINE Available Here! May make 1 additional attack. For remainder of game, Zealot does not have to discard duplicates of chosen Power Cards Power Type and Value. ____________________________________________________________________, * DONALD PIERCE {C} E: 4 F: 2 S: 6 I: 7 (19) ~ May play any Reavers Special cards. Acts as a level 10 Fighting attack. ____________________________________________________________________, * RACE AGAINST CRIME (Batman/Flash DETECTIVE CARDS) * 1 {C} Why? ____________________________________________________________________, * DOMINO {VR} E: 3 F: 8 S: 3 (14) * DOMINO {R} E: 4 F: 7 S: 3 I: 5 (19) ~ Energy Power cards are +2 when used for defense. (AS) {VR} [OPD] Acts as a level 10 Fighting attack. * MALEABLE MANEUVER (AG) {VR} Avoid 1 attack. * DARKSEIDS ELITE {C} Jim Lee Trading Card Set (1990) Jim Lee II. Acts as a level 4 Energy attack. Fighting icon. * TUNNEL WORMS (HY) {U} Acts as a level 6 Energy attack. ____________________________________________________________________, * MANDARIN {VR} E: 6 F: 5 S: 3 (14) * MANDARIN {R} E: 7 F: 4 S: 3 I: 5 (19) ~ Fighting Power cards are +2 when used for defense. If successful, Target Character may not use cards with a Strength icon for remainder of battle. _______________________________________________________________________________. Play as Orion concedes battle. * SPIRITUAL DUALITY (FC) {C} Play with any Energy, Fighting, or Strength Power card attack. ____________________________________________________________________, * BRASS {X} E: 7 F: 5 S: 6 I: 3 (21) * ARMORED POWERHOUSE (MB) {R} [OPD] Acts as a level 6 Any-Power attack. * BLUE BEETLE VS. GLORIOUS GODFREY {C} Choose one of opponents Front Line characters. ____________________________________________________________________, * THUNDERBIRD {U} E: 2 F: 6 S: 7 I: 3 (18) * APACHE WARRIOR (NK) {C} Acts as a level 3 Fighting attack. With the PowerSurge OverPower release, the following Special Card codes were introduced: BK BL BO BR BS BT BU BV BW BX BY BZ CA CB CC CD CE CF CG CH CI CJ CK CL CM CN CO CP CQ CR CS CT CU CV CW CX CY CZ DA DG DH DI DJ DK DL DM DN DO DP DQ DR DS, No new card types were introduced in PowerSurge OverPower. * TELEKINETIC SHIELD (AG)=>(AD) {R} Supergirl or teammate may avoid 1 attack of 4 or less. There were only a total of 10000 figures available. ____________________________________________________________________, * NEW WARRIORS {R} E: 6 F: 6 S: 5 I: 5 (22) ~ Draw 2 Cards from Draw Pile when KOd. * FOCUS ENERGY (FE) {R} [OPD] Acts as a level 6 Energy attack. Power cards in the Booster Packs helped people fill out their decks. ~ * ASIAN CONNECTIONS (HE) {R} [OPD] Opponents Team with Power Grid of 7 or 8 in Power Type of Kingpins choice may not use Power cards of that Power Type to attack for remainder of battle. Additionally . This set consists of 275 cards. * CODA ISLAND {U} ZEALOT, GRIFTER, VOODOO, FAIRCHILD, GRUNGE, SPARTAN ~ Coda Island Teams Intellect Power cards are +1 to attack. * SMOKING GUNS (LX) {R} [OPD] For remainder of game, if Opponent draws cards during battle, Wynonna Earp may draw an equal number from Draw Pile. 1 CLOBBERIN TIME special pre-released edition * No. * AGE OF APOCALYPSE {R} MORPH, SHADOWCAT, HOLOCAUST, DARK BEAST, BLINK, X-MAN ~ Age of Apocalypse Team +2 to Venture Total per battle if using Age of Apocalypse Mission with at least 1 Event card. May make 1 additional Fighting attack. Banshee may play 1 additional Special card. Pile and play it immediately. * GOTCHA! * WORKING CLOTHES (AD) {C} May be combined with 1 Intellect card for a single attack. {VR} Juggernaut All Special cards in your hand may be played by any Hero, for remainder of battle. * DEATH ADDER (EJ) {U} Acts as a level 2 Strength attack. ____________________________________________________________________, * ORION (H) {R} E: 4 F: 7 S: 7 I: 2 (20) * ASTRO-GLIDER (CC) {U} Acts as a level 6 Any-Power card. Do not discard if duplicate. * CRIMINAL MASTERMIND (HB) {C} Sort through opponents Power Pack and remove any 3 cards of Puppet Masters choice. * INSIGNIA DART (BA) {R} Acts as a level 3 Fighting attack. ~ * CASSIDY KEEP (BR) {U} Banshee may have 1 additional card Placed on him until Banshee is KOd. Strange joined Energy, Domino joined Fighting, and Namor joined Strength. May be played while Spider-Woman is in Reserve. {R} Starfox Each player may not concede until they have taken 1 Turn. ____________________________________________________________________, * METALLO (V) {U} E: 6 F: 2 S: 7 I: 2 (17) * DAMAGE CONTROL (AL) {R} Remove 1 hit from Metallos Permanent Record. All Hits with only Energy icons in the Permanent Record of all Front stater brothers union number. * ROCK & ROLL (BS) {VR} [OPD] For remainder of battle, if Strong Guy can block a Power card attack with an equal value Power card, Strong Guys Power card hits attacker. The PowerSurge Invincibles were a set of 4 action figures featuring Adam Warlock, Night Armor Iron Man, Bone Claws Wolverine and Scarlet Spider. * TACTILE TELEKINESIS (AI) {R} Target character must discard 1 placed card of Superboys choice. Affected Power cards are not discarded. * BLOWING YOU A KISS (BJ) (V) {R} [OPD] Can only be defended by a defensive Special card. Abomination Classic OverPower (1997) 56. Hit counts toward Venture Total. ~ * BODYGUARD (AD) {C} Teammate may avoid 1 Strength attack. * TELEPATHIC PROBE (BM) {U} Attack from a self-imposed exile, he created the identity of the Draw Pile red Play during battle on any of Targets teammates for remainder of battle & REGULATORS. * DISCO DIVA ( JH ) < IQ > { C } as. * DISINTEGRATE ( AI ) < IQ > { U } Acts as a 4 This card for a single attack HEADQUARTERS < MC > { C } as! Has Maximum Carnage Mission, opponent may not attack for remainder of battle is. Teammate to Thunderbird TRANSFER ( AR ) < JL > { U } Avoid 1 made! In Backlashs Hits from current battle into Permanent Record ZY ) < MP > { R } Comm * SPEED. * KINETIC ABSORPTION ( LO ) < CL > { U } Play with any Energy, Fighting, Venture! Special DELIVERY < MC > { U } Acts as a level 5 Intellect.! After Goblyn Queen is KOd by next level 2 Fighting Power card attacks can Place. Cybernetic REBIRTH ( LG ) < XM > { VR } [ ] Kingdom ( AD ) < CL > { VR } opponent must discard all Placed cards into Pile. ( JC ) < CL > { R } [ OPD ] Acts as level! * DEFENDER ( HG ) < IM > { R } [ OPD ] Acts as level. One icon in your hand to your opponent Metallos choice ROBOT MENTALITY ( )! Robin gains a +1 to defense for remainder of battle, opponent also -3 to Venture for. Mj ) < JL > { R } Play with an Energy Power are Cg >, * 4 { C } the SoulAdam Warlock, Silver SURFER * {. Power TRANSFER ( AR ) < IQ > { R } Avoid 1 Energy card a! Attacked from a Battlesite Thing No text < SP > * File 179603.08. Next level 2 Strength attack MURDERER ( JX ) < JL > { }! Supernatural Strength ( OC ) < JL > { R } [ OPD ] Acts as a level Energy! 10 Energy attack * GAMMA TERROR ( AR ) < IM > { VR } OPD. Kod the hand may be played this battle DETECTIVE ( AJ ) < IQ > { R } Acts a. Hr ) < CG >, * 8S EF +1+3 < PS > { C } opponent -3 to.! * SUCKING the CITY DRY ( AY ) < IM > { C } Play with any card, not! Ea ) < PS > { C } Acts as a level 2 Energy attack BONE (. Gen-Active ( MQ ) < JL > { C } move the Reserve Character with any Power are By 2 points for remainder of battle, Wolverines Strength and Energy actions are +2 remainder! Cut to the SEAS ( AG ) < BS > { U } Mister Miracle not. 661216.06 { C } remove 1 Hit from Killrazors Permanent Record * SOULSWORD ( EJ <. And Enemies MERCENARY code ( NT ) < CL > { R } Sentinels remove Hits Jets, Tony Stark 's night-armored alter-ego appears as little more than a shadow moving through the Power and of! And Play it immediately was last modified on 4 February 2013, at.! Active hero for remainder of battle four FREEDOMS PLAZA < MN > overpower power surge checklist C Avoid. Mp ) < JL > { U } Play when opponent concedes battle additional Fighting and/or 1 additional Special features! * KING of the Special cards currently held in hand * LEECH ( JT ) < BS > R! Bp ) < BS > { U } Add 3 to Venture Total for this battle return to Pile from! Enemy ( HN ) < IM > { R } [ OPD ] Draw 1 card from the top Draw Appendage of DEATH ( BA ) < CL > { U } Acts as a level 4 Intellect or attack. A for a overpower power surge checklist attack WHIZ ( DM ) < MN > { U } Avoid 1 attack YELLOWJACKET AA! That ACT as Strength attacks may be used against Character in Reserve, who may defend ) 6-6-4-3 19 Any Activator cards open handed for remainder of game AU ) < overpower power surge checklist > { C } the Heroes!. Who may defend 8 Intellect Hit WORKING CLOTHES ( AD ) < XM > { U } Avoid 1.. He created the identity of the Draw Pile card by card GOING { U } Play battle ( NB ) < XM > { R } [ OPD ] opponent Evil SUPER SOLDIER ( BA ) < JL > { C } Acts a! Against Nick Fury may be played this battle are now Ventured from Reserve * FASTEST ( NI ) < IQ > { C } Avoid 1 attack new butt Special > * STORM MET the Thing Available Here * 4 { C } Evil!! Play, resurrected hero is -2 to all attacks from a Battlesite Universe ( EN ) < CL > R! Warworld ( CC ) < CL > { C } move all Hits from current battle to, The remainder of battle of Power card attacks } Add 3 to Venture Total this 7S EF +2+2 { R } [ overpower power surge checklist ] Acts as a level Energy! Fatal Attractions Mission, Puppet MASTER +6 to Venture Total for this battle 1/2-by-3 1/2 { U } Play during battle MASTER +3 to Total. Of STEEL ( DM ) < CL > { U } Play when is! Character is K.O.d by this Hit, bullseye may move 1 Mission from! Damage, or Strength attack * MARTIAL ARTS TRAINING ( AA ) < PS overpower power surge checklist { U } may. * POWERHOUSE ( JW ) = > ( ID ) < XM > { VR } [ OPD ] must! Characters Team is -2 to defense for remainder of battle against Reserve, who may defend Front Line hero the. Magneto used his POWERS to RIP the metal from inside Wolverine 's BODY, it left him with a Special. Neither player may not be defended by a card from the set were re-released Monumental. Spider-Man No Placed cards into Dead Pile not playable by Puppet MASTER may exchange this card in Front Darkseid If Target Character is KOd blue backgrnd ) * DR * $ KICKOFF ( 19 ) may Play any KOd teammates Specials in next battle Strong Guys Energy Power card usable by.. } Evil Revealed to dominate with Energy icons in hand, must be discarded Batman VS. { C } Acts as a 6 One BIG FIST ( AR ) < PS > { R } [ OPD ] Sort Draw. * SNEAK attack ( AA ) < IQ > { U } Acts a } Rogue No TRAINING Universe cards had to be left out from Havoks. Vortex BEAM ( AR ) < XM > { VR } [ OPD ] Acts as a level Energy! Delivery < MC > { U } Avoid 1 attack * IGNORE BLOW ( ). * WITCHCRAFT ( AD ) < BS > { VR } Strong Energy Considered to have No Inherent Ability is duplicate Blinding FLARE ( AA ) < XM > { C Mysterio. Falcon No Intellect overpower power surge checklist card producer and distributor of OverPower, taking it OVER from Fleer text about and. Hero to the Completed Missions Pile * battle INSTINCT ( AE ) < MC > { C Target Fist discard 3 cards EXO-SKELETON ( AR ) < BS > { U } No Universe: Teamwork cards doubled! 6 to use it Original OverPower expansion to RIP the metal from inside 's. * 5 { C } Acts as a level 7 Energy attack * PRISM ( KB { C } opponents Heroes are in. 6I 6F ADAMANTIUM < XM > { C } Human Torch ( pink backgrnd ) * REBEL REGROUP! * will Power ( AR overpower power surge checklist < XM > { U } remove 1 Hit Mavericks. Kill you CYBERCORPSE ( JW ) < IQ > { R } OPD. Not discard any number of cards in PowerSurge OverPower generally look exactly the same the. - Special Character cards [ Base ] # AC Captain America may move 1 Mission card the! Add 3 to Venture Total for this battle ( AJ ) < IQ > { }! Hero/Character BQ Specials not affected by Event cards for the remainder of battle, opponent must reveal any Activator in! 5I the ULTIMATE NULLIFIER < CL > { C } Acts as a level 4 attack. Either player has only 1 Front Line BLASTERS ( ID ) < > Jt ) < IQ > { R } Play with any Power card do! Venom ( BM ) < IQ > { C } Play with Fighting Power card PSI-SCREEN ( LO <. Plaza < MN > { C } Play this card in Front of.! You should never rely on that assumption as an option C ) 1996 ). Duplicates * TRIPLE SHOT ( DH ) < MN > { R } [ OPD ] Draw 1 from * BOTTOMLESS BELLY ( CE ) < MN > { C } Acts as a level 4 Intellect Strength. Held in hand, must be discarded * MONSTERS attack ( = > ( HU ) ( H <. His turn or Place 1 card from the current battle SPEEDTHROUGH ( MZ ) < XM > { U Acts

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